Kurt's Industrial Section
and the town of "Addon"
Kurt didn't like running trains in circles at the shows, so he based
his modules on a switching trackplan he had seen in a magazine. He made
a few modifications to fit what he wanted. The extensive track has become
a puzzle to challenge friends at the shows as well as doubling as a staging
yard for the smaller shows. Later, extra switches were added because
the original trackplan only provided a single entry/exit point for the
yard sections. The extra switches allowed two entry/exit points for the
yard and eased the passing of trains from the main layout to the rest
of the
track. This was discovered during the Operating
Sessions as the bottleneck
became glaringly apparent.
The modules were originally meant for show use only, but then Kurt decided
to set them up in the master bedroom and connect them to the layout.
Renamed the town of Addon, i.e. "Add-on", they form a switching
yard plus an interchange track between the main layout and the Interhallway
Connector. Almost every building in the industrial section is either
modified or kit-bashed, and all are electrified. The industries are:
Angus Brewery, Mountain Lumber Co, King's Ransom Manufacturing, and Fossil
Fuels. The water tower doubles as a short-detector. Even the lumber crane
has added lights.
(Click on a picture to see a larger image.)
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Kurt's industrial section, in progress.
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Kurt's industrial connects to the farm.
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The big building is a lumber mill, with a logging
crane.
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The lumber mill, with a couple of temporary buildings.
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The early look of King's Ransom Manufacturing.
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The lumber mill again.
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The engine house behind the manufacturing company
is a temporary building.
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Ivy on the old industry building. The building
was kitbashed from an old DPM building kit that had been once been
assembled and later broken into sections. The reglued sections and
remodeled walls didn't always fit tight, so the ivy helped to hide
the rough seams. Aileen's tacky glue and ground foam flocking create
the ivy branches.
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The lumber mill is finally producing lumber.
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The detailed brewery.
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The small details really bring the scene to
life.
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Another picture of the brewary.
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The dock workers are busy.
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Closeup of the ivy.
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Closeup of the busy dock workers. You can see
the interior details.
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The sign was made on a computer.
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Kurt electrified the crane and added people.
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The interior detail of King's Ransom Manufacturing.
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The old engine house was replaced with an electified
petroleum station and working oil well.
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